Introduction
OpenCL (Open Computing Language) is a framework for writing programs that execute across heterogeneous platforms consisting of central processing units (CPUs), graphics processing units (GPUs), digital signal processors (DSPs), field-programmable gate arrays (FPGAs) and other processors or hardware accelerators. OpenCL specifies programming languages (based on C99, C++14 and C++17) for programming these devices and application programming interfaces (APIs) to control the platform and execute programs on the compute devices. OpenCL provides a standard interface for parallel computing using task- and data-based parallelism.
Setting up a development environment
To set up a development environment for OpenCL, you will need the following:
- A computer with a supported GPU
- A compiler that supports OpenCL
- An OpenCL development toolkit
The following are some popular compilers and development toolkits:
- NVIDIA CUDA Toolkit
- AMD APP SDK
- Intel OpenCL SDK
Once you have installed the compiler and development toolkit, you can create a new project and start writing OpenCL programs.
Simple example
The following is a simple example of an OpenCL program that prints “Hello, World!” to the console:
#include <stdio.h>
#include <stdlib.h>
#include <CL/cl.h>
int main() {
// Create a context
cl_context context = clCreateContext(NULL, 1, &device, NULL, NULL, NULL);
// Create a command queue
cl_command_queue command_queue = clCreateCommandQueue(context, device, 0, NULL);
// Create a buffer for the string "Hello, World!"
size_t string_size = sizeof("Hello, World!");
cl_mem string_buffer = clCreateBuffer(context, CL_MEM_READ_ONLY | CL_MEM_HOST_NO_ACCESS, string_size, NULL, NULL);
// Write the string to the buffer
clEnqueueWriteBuffer(command_queue, string_buffer, CL_TRUE, 0, string_size, "Hello, World!", 0, NULL, NULL);
// Create a kernel
const char *kernel_source =
"void print_string(void) {"
" printf(\"Hello, World!\n\");"
"}";
cl_program program = clCreateProgramWithSource(context, 1, &kernel_source, NULL, NULL);
// Build the kernel
clBuildProgram(program, 1, &device, NULL, NULL, NULL);
// Create a kernel object
cl_kernel kernel = clCreateKernel(program, "print_string", NULL);
// Execute the kernel
clSetKernelArg(kernel, 0, sizeof(cl_mem), &string_buffer);
clEnqueueNDRangeKernel(command_queue, kernel, 1, NULL, &string_size, NULL, 0, NULL, NULL);
// Finish the command queue
clFinish(command_queue);
// Release resources
clReleaseMemObject(string_buffer);
clReleaseProgram(program);
clReleaseKernel(kernel);
clReleaseCommandQueue(command_queue);
clReleaseContext(context);
return 0;
}
This program will print “Hello, World!” to the console.